i just released my first html5 android game (ever)
it is called “cool cows on ice” and features a cow (obviously) and some crazy kamikaze penguins that may, or may not help you finish a level…
you can touch and hold the cow and then throw it as precisely as you can into the target area.
the game is build completely with the amazing phaser.js framework and p2 physics
i used crosswalk 10 and intel xdk to package it
it also has ads (one interstitial in the menu – only once) and non-intrusive banners in the score screen – and the option to remove them
almost all the graphics and animations are created in gimp
the audio tracks are composed by good friend of mine (dj körner)
the –language part makes sure that it runs through (in my case) even with some “reserved” names as custom variable names.. (i am using the phaser framework and “static” for example is a common (otherwise not allowed) name for an attribute)
using advanced_optimations instead of simple_optimations would lead to a more obfuscated output but is not working properly if you include several other js files because it’s heavily renaming everything – starting with classes, methods, attributes, etc.
Comments Off on minimize you js files with closure-compiler